How to create map visualizations to discover new insights about 17th century painters and art dealers in Amsterdams?
Portfolio
Virtual Past Places @ SURF Onderwijsdagen
SURF Onderwijs-dagen (“Education Days”) is one of the Netherlands’ largest events on education, with presentations, workshops and demo’s. Hundreds of people in the education field go to this event. On 12 and 13 November, 2024, I had the pleasure to attend this event.
Virtual Past Places (2024)
VR learning environments, created & evaluated at University of Amsterdam. Role: analysis/design guidelines/writing
Web Archive Explorer (2018)
I created six browsable visualizations for the National Library of the Netherlands’ web archive using D3.js
3D Reconstructions, VR & Virtual Worlds
View my publications on 3D reconstructions, Virtual Reality & Virtual Worlds
Training conversation skills using a VR barrier game
At the end of primary school, students in the Netherlands do not always reach the levels set by the Dutch government in terms of conversation skills. One of the Master-students I supervised at the Open Universiteit tackled this issue.
3D Cultural Heritage Explorer (2021)
New 3D user interfaces and interaction paradigms for accessing cultural heritage, created within the Virtual Interiors project.
Gamebrics (2021-2023)
Gamebrics integrated rubrics (evaluation instruments) in serious games to improve learning effectiveness. Role: research/dissemination
Museum exhibition Discovery museum
“Why is the sky blue?”, “What is a black hole?”, and “How does a search engine work?” – these are some of the questions which are raised in the exhibition “Zeker Weten?!” (“Are you sure?!”) in the Discovery Museum in Heerlen.
Feedback session NFF Talent Weekend
During the Netherlands Film Festival (NFF) Talent days, I was invited to a feedback session in Utrecht.
Animation: Shadow of the Machine (2022)
What would an alternative future from the viewpoint of the 1970s look like?
Film plan “Shadow of the Machine” selected for open call Imagine Film Festival / Sound & Vision
For an open call of the Imagine Film Festival and the Netherlands Institute for Sound & Vision, I created a plan for a short sci-fi animation film Shadow of the Machine. It won the open call.
Featured in RTL Z program
January 2021, I was briefly featured in a TV program of Dutch broadcaster RTL Z. I was interviewed about the Virtual Interiors project and could demonstrate some of the 2D and 3D interfaces we are working on.