Serious Games, Educational Technology & Interactive Media
de Wit, R., Huurdeman, H. C. (2025). Training Conversational Skills Using a VR Game: Effect of Immersion. International Journal of Serious Games, 12(2), 211-231. https://doi.org/10.17083/ijsg.v12i2.925NEW
Huurdeman, H. C. (2024, June 5). Data Visualization via Enhanced Maps in a Digital Humanities Context – a Design Perspective. Proceedings Digital Humanities Benelux 2024 Conference, Leuven, Belgium. https://doi.org/10.5281/zenodo.11457262 .
Hummel, H. G. K., Nadolski, R., Huurdeman, H., van Lankveld, G., Georgiadis, K., Slootmaker, A., Kurvers, H., Hummel, M., Neessen, P., van den Boomen, J., Pat-El, R., & Fischmann, J. (2024). Gamebrics: Design, implementation and practical evaluation of analytical rubrics in serious game play. Journal of Computer Assisted Learning. https://doi.org/10.1111/jcal.12998
Van Den Boomen, J., Neessen, P., Hummel, H. G. K., Nadolski, R. J., Huurdeman, H. C., Van Lankveld, G., Georgiadis, K., Slootmaker, A., Kurvers, H. J., Hummel, M., Pat-El, R., & Fischmann, J. (2024, januari). Serious game Open Universiteit: Via een ‘verzorgingshuis’ kennismaken met bedrijfskunde. Tijdschrift voor het Economisch Onderwijs (TEO).
Huurdeman, H. C., Hummel, H. G. K., Nadolski, R. J., van Lankveld, G., Neessen, P., van den Boomen, J., Pat-El, R., Fischmann, J., & Slootmaker, A. (2023, November). Spelenderwijs Leren Analyseren via Serious Games. Didactief, 11/2023. https://didactiefonline.nl/artikel/spelenderwijs-leren-analyseren
Huurdeman, H., Hummel, H., Nadolski, R., Van Lankveld, G., Georgiadis, K., Van Den Boomen, J., Kurvers, H., Neessen, P., Pat-El, R., & Slootmaker, A. (2023). Gamebrics: Integrating Analytical Rubrics into Serious Games to Teach Analytical Skills: Proceedings of the 15th International Conference on Computer Supported Education, 403–409. https://doi.org/10.5220/0011974900003470
Ackermans, K., Huurdeman, H. C., Nadolski, R. J., & Rusman, E. (2022, juli 20). Development and validation of the WDS tool: An analysis tool for assessing the quality of paper-based concept maps. Event JURE 2022: Junior Researchers EARLI: Unpredictable Challenges – Education in a Rapidly Changing World, Porto, Portugal.
Melgar Estrada L., Koolen M., Beelen K., Huurdeman H. C., Wigham M., Martinez-Ortiz C. and Ordelman R. (2019). The CLARIAH Media Suite: a hybrid approach to system design in the humanities. In Proceedings of the 2019 Conference on Human Information Interaction and Retrieval – CHIIR ’19 (pp. 373–377). Glasgow, Scotland UK: ACM Press. https://doi.org/10.1145/3295750.3298918.